So to suit the story better I redesigned them again, younger, also right after playing the Phantom Hourglass, so I let some of that Zelda windwaker style seep in there.
Still working on the storyboards for this... an excruciating process when you have no natural sense of storytelling or direction. I'm at a point right now (and have been since the idea's conception) where I like the ending, but I'm having trouble filling it with stuff that'll keep the viewer entertained until then.
1 comment:
Awesome! Good to see yah kickin' 'round some stuff in that ol' noggin' o' yers. :D
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